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What are the aims of this study?
To determine whether playing home-based exergames for 4 months can improve balance and mobility after stroke.
Exergames involve playing arcade-style games by stepping on a mat
To test whether this exercise program can:
- Improve cognition
- Improve quality of life
- Reduce fear of falling

Assessments
- Online Questionnaires before the start of the baseline assessmentSurvey on: basic health, quality of life, symptomsDuration: 30 minutes.
- Physical assessments at NeuRA at the start of the study and after the 4‑month periodDuration of first assessment: 2 hoursDuration of second assessment: 1 hour
- Physical Activity TrackingWear an activity watch for 7 continuous days
Control vs. Exercise Group
After the baseline assessment you will be placed into one of two groups at random (like a flip of a coin).
- Control group: carry on with daily life ‘as normal’ for the duration of the study and offered the four-month exercise program with supervision at the end of the study.
- Exercise group: We will provide, set up and teach you how to use the exergames safely in your home. For four months, we will ask you to play the games at home with the goal of reaching a total of 120 minutes/week.
Monitoring
The research team will visit your home on one or two occasions after the baseline assessment.
Weekly online surveys to record fall frequency
Participants
If you are:
- aged 18 +
- at least 6 months post stroke
- now experiencing balance or mobility impairment
- able to walk 20 metres without aid
We invite you to participate in a research trial investigating a new exercise program, SmartStep Stroke, to improve balance and mobility. Participating in this study is voluntary. It will not cost you any money, nor will you be paid.
UNSW Ethics Approval: iRECS7307
Contact our team
If you are interested in learning more about the study, please contact our SmartStep Stroke team:
(02) 9399 1073
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